Misadventures in Mystara
Hi! I’m in the process of moving stuff from my tiddlywiki notes to here, a Sanity-blasting attempt that I’m beginning to see is futile.
In the meantime, more details on character creation guidelines and some campaign background can be found here: Savage Mystara
Mystara was the default campaign setting for the D&D BXCMI (Basic, Expert, Companion, Master, and Immortals) boxed sets.
- How to Create Player Characters
- “Classic” Archetypes.
- Skill List
- Edges and Hindrances
Expect this area to fill out more as the heroes learn more about Mystara.
The Known World
The Known World of Mystara features cultures and a level of technological development that resemble the real world’s 15th century Europe. While the Known World does not have gunpowder or the printing press, they’re similar in many other ways.
Late feudalism is the most common form of government, and many nations in the Known World follow this pattern of government. Other nations follow differing patterns, however, and some are population entirely by demihumans and humanoids.
- The Grand Duchy of Karameikos
- The Emirates of Ylaruam
- The Principalities of Glantri
- The Five Shires
- The Northern Reaches
Other Areas of Note
- Atruaghin Clans
- The Broken Lands
- The Caverns of the Shadow Elves
- The Ethengar Khanates
- Heldann Freeholds
- Kingdom of Ierendi
- Minrothad Guilds
- Republic of Darokin
- Thanegioth Archipelago
- The Hollow World
The Hollow World
The Hollow World is a mysterious, gigantic subterranean world that the heroes may discover and explore later.